Optimizing Decrees in Kingshot: The Ultimate Guide
Economy & Production Optimization
In Kingshot, the Decrees panel is one of the most powerful tools to develop your city's economy. Yet, the vast majority of players use them inefficiently, losing millions of resources without even realizing it. This article explains how to maximize your daily gains using the right combination of decrees.
1. The "Rush Job" Decree
This is the favorite daily action of many players:
- Cooldown: Can be triggered once every 24 hours.
- Effect: Instantly grants the equivalent of 5 days (in-game time) of resources produced by your city's production buildings.
- Typical Gain: Around 1 to 1.5 million resources for mid-tier buildings (levels 27 to 29).
2. The Common Mistake to Avoid
Most players activate the Rush Job immediately without any preparation. This simple mistake costs about 1 million resources per day—equivalent to 30 million lost resources every month! The solution lies in first using another fundamental decree: Productivity Day.
3. The "Productivity Day" Decree
This is a very powerful decree that is unfortunately often neglected:
- Effect: Doubles the production of all resource-generating buildings in your city.
- Duration: 1 in-game day.
- Key Mechanic: It modifies the actual production values of your buildings.
- The Crucial Point: Productivity Day stacks perfectly with Rush Job, but it MUST be activated first. Because Rush Job is based on your current production values, activating Productivity Day beforehand allows Rush Job to grant you 5 days of doubled resources. For mid-tier buildings, this simple order swap increases your instant harvest from 1.5 million to 2.5 million resources in one click.
4. Beware of "Urgent Mobilization"
You might be tempted to add the Urgent Mobilization decree to this combo to gain even more. However, although this decree extends the working hours of your residents, it does not modify the base production value of your buildings. Consequently, combining it with Rush Job will not yield any extra instant resources.
5. Managing Mood with "Festivities"
Activating intensive production decrees comes at a price: your residents' mood (morale) will drop (e.g., -10 mood points for mobilization). The Festivities decree acts as an "apology gift" to your citizens after working them to exhaustion. It massively restores morale (+50 mood), keeping your town happy and productive instead of having grumbling residents slowing down the pace.
6. The Step-by-Step Optimal Strategy (The Combo)
To gain your extra 30 million resources per month, here is the exact sequence you should follow daily:
- Activate Productivity Day first to double your base production values.
- Immediately activate Rush Job to harvest your 5 days of production under the double bonus.
- Launch Festivities right after to cancel any morale loss caused by the previous decrees and maintain your city at peak efficiency.