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Marlin
Generation 2

Marlin

MythicArcher Hero

Unlock MethodUniversal Gold Recruitment, 120 Universal Legendary Hero Tokens
Max Stars5 Stars

Conquest Stats (Max Level)

Attack3,235
Defense2,220
Health19,980

Expedition Stats (Max Level)

Attack+22.5%
Defense+22.5%
Mistweaver

Exclusive Gear: Mistweaver

Max enhancement stats
Power19,400
Hero Attack800
Hero Defense550
Hero Health4,875
Archer Lethality+2.40%
Archer Health+2.40%

Gear Skills & Upgrades

Servant of Wine
Servant of Wine
Conquest

Healing your weakest hero by Attack * 15% with each basic attack.

Lv1:5% Health Recovery
Lv2:7.5% Health Recovery
Lv3:10% Health Recovery
Lv4:12.5% Health Recovery
Lv5:15% Health Recovery
Admiral of the Line
Admiral of the Line
Expedition

Increases Rally Squads' Lethality by 15%.

Lv1:5% Lethality Bonus
Lv2:7.5% Lethality Bonus
Lv3:10% Lethality Bonus
Lv4:12.5% Lethality Bonus
Lv5:15% Lethality Bonus

Conquest Skills (PvP)

Tidal Rush

Tidal Rush

Unleashes a pulse dealing 280% Area of Effect damage and immobilizing the enemy for 1.5s.

Lv1:200% Damage
Lv2:220% Damage
Lv3:240% Damage
Lv4:260% Damage
Lv5:280% Damage
Fermented Blow

Fermented Blow

Deadly airborne concoction deals Attack * 70% Area of Effect damage.

Lv1:50% AOE Damage
Lv2:55% AOE Damage
Lv3:60% AOE Damage
Lv4:65% AOE Damage
Lv5:70% AOE Damage
Lucky Hit

Lucky Hit

Stuns targets for 0.5s after every 5 strikes.

Lv1:8 Attacks, 0.2s Stun
Lv2:7 Attacks, 0.2s Stun
Lv3:7 Attacks, 0.4s Stun
Lv4:6 Attacks, 0.4s Stun
Lv5:5 Attacks, 0.5s Stun

Expedition Skills (PvE)

Wild Card

Wild Card

40% chance of increasing damage dealt by 50% for all squads.

Lv1:8% Chance
Lv2:16% Chance
Lv3:24% Chance
Lv4:32% Chance
Lv5:40% Chance
Rumhead

Rumhead

Grants all squads a 20% chance of reducing the total Enemy Squads' Lethality by 50% for 2 turns when attacking.

Lv1:10% Enemy Lethality Reduction
Lv2:20% Enemy Lethality Reduction
Lv3:30% Enemy Lethality Reduction
Lv4:40% Enemy Lethality Reduction
Lv5:50% Enemy Lethality Reduction
Dynamo

Dynamo

50% chance of increasing damage dealt by 50%.

Lv1:10% Damage
Lv2:20% Damage
Lv3:30% Damage
Lv4:40% Damage
Lv5:50% Damage